This is a work in progress of a video game made in uni within a team of artists and programmers. It is a robot shooting game with a selection of characters and arenas to choose from. This video is a compilation of my work on this project so far. I am responsible for all assets and animations in the video, although the programmers in my team created the Unreal Engine project from which I extracted a video of my models in use.
Software used: Autodesk Maya, Substance Painter, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Unreal Engine.